Strong lensing in galaxy clusters probes properties of dense cores of dark matter halos in mass, studies the distant universe at flux levels and spatial resolutions otherwise unavailable, and constrains cosmological models independently. The next-generation large scale sky imaging surveys are expected to discover thousands of cluster-scale strong lenses, which would lead to unprecedented opportunities for applying cluster-scale strong lenses to solve astrophysical and cosmological problems. However, the large dataset challenges astronomers to identify and extract strong lensing signals, particularly strongly lensed arcs, because of their complexity and variety. Hence, we propose a framework to detect cluster-scale strongly lensed arcs, which contains a transformer-based detection algorithm and an image simulation algorithm. We embed prior information of strongly lensed arcs at cluster-scale into the training data through simulation and then train the detection algorithm with simulated images. We use the trained transformer to detect strongly lensed arcs from simulated and real data. Results show that our approach could achieve 99.63 % accuracy rate, 90.32 % recall rate, 85.37 % precision rate and 0.23 % false positive rate in detection of strongly lensed arcs from simulated images and could detect almost all strongly lensed arcs in real observation images. Besides, with an interpretation method, we have shown that our method could identify important information embedded in simulated data. Next step, to test the reliability and usability of our approach, we will apply it to available observations (e.g., DESI Legacy Imaging Surveys) and simulated data of upcoming large-scale sky surveys, such as the Euclid and the CSST.
translated by 谷歌翻译
后门攻击威胁着深度神经网络(DNNS)。对于隐身性,研究人员提出了清洁标签的后门攻击,这要求对手不要更改中毒训练数据集的标签。由于正确的图像标签对,清洁标签的设置使攻击更加隐秘,但仍然存在一些问题:首先,传统的中毒训练数据方法无效;其次,传统的触发器并不是仍然可感知的隐形。为了解决这些问题,我们提出了一种两相和特定图像的触发器生成方法,以增强清洁标签的后门攻击。我们的方法是(1)功能强大:我们的触发器都可以同时促进后门攻击中的两个阶段(即后门植入和激活阶段)。 (2)隐身:我们的触发器是从每个图像中生成的。它们是特定于图像的而不是固定触发器。广泛的实验表明,我们的方法可以达到奇妙的攻击成功率〜(98.98%),中毒率低(5%),在许多评估指标下高隐身,并且对后门防御方法有抵抗力。
translated by 谷歌翻译
在过去的十年中,由于航空图像引起的物体的规模和取向的巨大变化,对象检测已经实现了自然图像中的显着进展,而不是在空中图像中。更重要的是,缺乏大规模基准已成为在航拍图像(ODAI)中对物体检测发展的主要障碍。在本文中,我们在航空图像(DotA)中的物体检测和用于ODAI的综合基线的大规模数据集。所提出的DOTA数据集包含1,793,658个对象实例,18个类别的面向边界盒注释从11,268个航拍图像中收集。基于该大规模和注释的数据集,我们构建了具有超过70个配置的10个最先进算法的基线,其中已经评估了每个模型的速度和精度性能。此外,我们为ODAI提供了一个代码库,并建立一个评估不同算法的网站。以前在Dota上运行的挑战吸引了全球1300多队。我们认为,扩大的大型DOTA数据集,广泛的基线,代码库和挑战可以促进鲁棒算法的设计和对空中图像对象检测问题的可再现研究。
translated by 谷歌翻译
In this paper, we present a novel visual SLAM and long-term localization benchmark for autonomous driving in challenging conditions based on the large-scale 4Seasons dataset. The proposed benchmark provides drastic appearance variations caused by seasonal changes and diverse weather and illumination conditions. While significant progress has been made in advancing visual SLAM on small-scale datasets with similar conditions, there is still a lack of unified benchmarks representative of real-world scenarios for autonomous driving. We introduce a new unified benchmark for jointly evaluating visual odometry, global place recognition, and map-based visual localization performance which is crucial to successfully enable autonomous driving in any condition. The data has been collected for more than one year, resulting in more than 300 km of recordings in nine different environments ranging from a multi-level parking garage to urban (including tunnels) to countryside and highway. We provide globally consistent reference poses with up to centimeter-level accuracy obtained from the fusion of direct stereo-inertial odometry with RTK GNSS. We evaluate the performance of several state-of-the-art visual odometry and visual localization baseline approaches on the benchmark and analyze their properties. The experimental results provide new insights into current approaches and show promising potential for future research. Our benchmark and evaluation protocols will be available at https://www.4seasons-dataset.com/.
translated by 谷歌翻译
Feedforward fully convolutional neural networks currently dominate in semantic segmentation of 3D point clouds. Despite their great success, they suffer from the loss of local information at low-level layers, posing significant challenges to accurate scene segmentation and precise object boundary delineation. Prior works either address this issue by post-processing or jointly learn object boundaries to implicitly improve feature encoding of the networks. These approaches often require additional modules which are difficult to integrate into the original architecture. To improve the segmentation near object boundaries, we propose a boundary-aware feature propagation mechanism. This mechanism is achieved by exploiting a multi-task learning framework that aims to explicitly guide the boundaries to their original locations. With one shared encoder, our network outputs (i) boundary localization, (ii) prediction of directions pointing to the object's interior, and (iii) semantic segmentation, in three parallel streams. The predicted boundaries and directions are fused to propagate the learned features to refine the segmentation. We conduct extensive experiments on the S3DIS and SensatUrban datasets against various baseline methods, demonstrating that our proposed approach yields consistent improvements by reducing boundary errors. Our code is available at https://github.com/shenglandu/PushBoundary.
translated by 谷歌翻译
Open vocabulary object detection has been greatly advanced by the recent development of vision-language pretrained model, which helps recognize novel objects with only semantic categories. The prior works mainly focus on knowledge transferring to the object proposal classification and employ class-agnostic box and mask prediction. In this work, we propose CondHead, a principled dynamic network design to better generalize the box regression and mask segmentation for open vocabulary setting. The core idea is to conditionally parameterize the network heads on semantic embedding and thus the model is guided with class-specific knowledge to better detect novel categories. Specifically, CondHead is composed of two streams of network heads, the dynamically aggregated head and the dynamically generated head. The former is instantiated with a set of static heads that are conditionally aggregated, these heads are optimized as experts and are expected to learn sophisticated prediction. The latter is instantiated with dynamically generated parameters and encodes general class-specific information. With such a conditional design, the detection model is bridged by the semantic embedding to offer strongly generalizable class-wise box and mask prediction. Our method brings significant improvement to the state-of-the-art open vocabulary object detection methods with very minor overhead, e.g., it surpasses a RegionClip model by 3.0 detection AP on novel categories, with only 1.1% more computation.
translated by 谷歌翻译
Tongue cancer is a common oral cavity malignancy that originates in the mouth and throat. Much effort has been invested in improving its diagnosis, treatment, and management. Surgical removal, chemotherapy, and radiation therapy remain the major treatment for tongue cancer. The survival of patients determines the treatment effect. Previous studies have identified certain survival and risk factors based on descriptive statistics, ignoring the complex, nonlinear relationship among clinical and demographic variables. In this study, we utilize five cutting-edge machine learning models and clinical data to predict the survival of tongue cancer patients after treatment. Five-fold cross-validation, bootstrap analysis, and permutation feature importance are applied to estimate and interpret model performance. The prognostic factors identified by our method are consistent with previous clinical studies. Our method is accurate, interpretable, and thus useable as additional evidence in tongue cancer treatment and management.
translated by 谷歌翻译
In this paper, we propose a large-scale language pre-training for text GENeration using dIffusion modEl, which is named GENIE. GENIE is a pre-training sequence-to-sequence text generation model which combines Transformer and diffusion. The diffusion model accepts the latent information from the encoder, which is used to guide the denoising of the current time step. After multiple such denoise iterations, the diffusion model can restore the Gaussian noise to the diverse output text which is controlled by the input text. Moreover, such architecture design also allows us to adopt large scale pre-training on the GENIE. We propose a novel pre-training method named continuous paragraph denoise based on the characteristics of the diffusion model. Extensive experiments on the XSum, CNN/DailyMail, and Gigaword benchmarks shows that GENIE can achieves comparable performance with various strong baselines, especially after pre-training, the generation quality of GENIE is greatly improved. We have also conduct a lot of experiments on the generation diversity and parameter impact of GENIE. The code for GENIE will be made publicly available.
translated by 谷歌翻译
We address the theoretical and practical problems related to the trajectory generation and tracking control of tail-sitter UAVs. Theoretically, we focus on the differential flatness property with full exploitation of actual UAV aerodynamic models, which lays a foundation for generating dynamically feasible trajectory and achieving high-performance tracking control. We have found that a tail-sitter is differentially flat with accurate aerodynamic models within the entire flight envelope, by specifying coordinate flight condition and choosing the vehicle position as the flat output. This fundamental property allows us to fully exploit the high-fidelity aerodynamic models in the trajectory planning and tracking control to achieve accurate tail-sitter flights. Particularly, an optimization-based trajectory planner for tail-sitters is proposed to design high-quality, smooth trajectories with consideration of kinodynamic constraints, singularity-free constraints and actuator saturation. The planned trajectory of flat output is transformed to state trajectory in real-time with consideration of wind in environments. To track the state trajectory, a global, singularity-free, and minimally-parameterized on-manifold MPC is developed, which fully leverages the accurate aerodynamic model to achieve high-accuracy trajectory tracking within the whole flight envelope. The effectiveness of the proposed framework is demonstrated through extensive real-world experiments in both indoor and outdoor field tests, including agile SE(3) flight through consecutive narrow windows requiring specific attitude and with speed up to 10m/s, typical tail-sitter maneuvers (transition, level flight and loiter) with speed up to 20m/s, and extremely aggressive aerobatic maneuvers (Wingover, Loop, Vertical Eight and Cuban Eight) with acceleration up to 2.5g.
translated by 谷歌翻译
Fine-grained capturing of 3D HOI boosts human activity understanding and facilitates downstream visual tasks, including action recognition, holistic scene reconstruction, and human motion synthesis. Despite its significance, existing works mostly assume that humans interact with rigid objects using only a few body parts, limiting their scope. In this paper, we address the challenging problem of f-AHOI, wherein the whole human bodies interact with articulated objects, whose parts are connected by movable joints. We present CHAIRS, a large-scale motion-captured f-AHOI dataset, consisting of 16.2 hours of versatile interactions between 46 participants and 81 articulated and rigid sittable objects. CHAIRS provides 3D meshes of both humans and articulated objects during the entire interactive process, as well as realistic and physically plausible full-body interactions. We show the value of CHAIRS with object pose estimation. By learning the geometrical relationships in HOI, we devise the very first model that leverage human pose estimation to tackle the estimation of articulated object poses and shapes during whole-body interactions. Given an image and an estimated human pose, our model first reconstructs the pose and shape of the object, then optimizes the reconstruction according to a learned interaction prior. Under both evaluation settings (e.g., with or without the knowledge of objects' geometries/structures), our model significantly outperforms baselines. We hope CHAIRS will promote the community towards finer-grained interaction understanding. We will make the data/code publicly available.
translated by 谷歌翻译